Virtual Goods and Currency

Games Startups! What You Need To Know To Succeed In The Competitive Social Games Market

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Without question, the social gaming market is the newly hot space in the game industry.  Some of the leading developers have emerged as companies only in the last few years and in that time have managed to gather tens of millions of both dollars and users from these games.   With these outstanding numbers and increasing sociality of games not only on the web, but on mobile and console platforms as well, it seems like a very attractive market to enter.  However, for all its potential, it’s a place that many independent developers and traditional game publishers are having difficulty being successful in.  The reason for this is because these games are overwhelmingly financed by microtransactions of virtual goods, and knowing how to inspire users to pay you for virtual goods is something that’s not easy to master.

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Interview: Jun Group’s Corey Weiner Hopes You’d Watch A Web Video For Facebook Game Prizes. Would You?

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Would you watch a video to get some virtual currency in your favorite social game? Jun Group, a New York social video advertising business, is betting that you would. I had the chance to sit down with Corey Weiner, the Chief Product Officer for Jun Group, to discuss how two of the web’s fastest emerging trends can work together to help gamers, advertisers and platforms alike.

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Jot Journal Prints Mini-Books From Your Facebook Feed

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I’m obsessed with the tangible. I read books—yes, real books, those paper things that come bound with cover pages and indexes and page numbers. I like the way they smell, a smell that can’t be replicated on an iPad or Kindle. I want evidence. Stone cold, hard copy facts. No digital boarding passes for me.

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