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<title>Electronic Arts - SocialTimes</title>
<link>http://socialtimes.com</link>
<description>Your Social Media Source</description>
<copyright>Copyright 2012</copyright>
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<title>EA Mobile Launches Bejeweled, Dead Space and Monopoly for Kindle Fire</title>
<description><![CDATA[<p><img class="size-medium wp-image-84244 alignright" title="bejeweled-2" src="http://socialtimes.com/files/2011/11/bejeweled-2-300x134.jpg" alt="" width="300" height="134" />Just in time for Amazon’s Kindle Fire, EA Mobile rolled out six of its most popular titles for the Amazon Appstore for Android. Each game has been optimized for Kindle Fire to offer incredible gameplay and mind-blowing graphics.<br />
 <a href="http://socialtimes.com/ea-mobile-launches-bejeweled-dead-space-and-monopoly-for-kindle-fire_b84240#more-84240" class="more-link">continued&#8230;</a></p>
<p>New Career Opportunities Daily: The <a href="http://www.mediabistro.com/joblistings/?c=rss">best jobs in media</a>. </p>]]></description>
<dc:creator>Kenna McHugh</dc:creator>
<comments>http://socialtimes.com/ea-mobile-launches-bejeweled-dead-space-and-monopoly-for-kindle-fire_b84240#disqus_thread</comments>
<link>http://socialtimes.com/ea-mobile-launches-bejeweled-dead-space-and-monopoly-for-kindle-fire_b84240</link>
<guid isPermaLink="false">http://socialtimes.com/?p=84240</guid>
		<category><![CDATA[Social Games]]></category>
		<category><![CDATA[amazon]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[bejeweled]]></category>
		<category><![CDATA[dead space]]></category>
		<category><![CDATA[Electronic Arts]]></category>
		<category><![CDATA[gameplay]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[kindle fire]]></category>
		<category><![CDATA[Monopoly]]></category>
<pubDate>Tue, 15 Nov 2011 15:36:20 +0000</pubDate>
</item>
<item>
<title>EA Purchases PopCap and Releases Earnings</title>
<description><![CDATA[<p><a href="http://www.ea.com"><img class="alignleft size-full wp-image-70268" title="popcap" src="http://socialtimes.com/files/2011/07/popcap.png" alt="" width="202" height="202" />Electronic Arts</a> announced plans to purchase <a href="http://www.popcap.com">PopCap</a> for $650 million in cash yesterday. Even though the news was expected by most social gaming analysts, the extent of the deal was left uncertain. Sources state that the final deal will be closed by the end of August.<br />
 <a href="http://socialtimes.com/ea-purchases-popcap-and-releases-earnings_b70259#more-70259" class="more-link">continued&#8230;</a></p>
<p>New Career Opportunities Daily: The <a href="http://www.mediabistro.com/joblistings/?c=rss">best jobs in media</a>. </p>]]></description>
<dc:creator>CJ Arlotta</dc:creator>
<comments>http://socialtimes.com/ea-purchases-popcap-and-releases-earnings_b70259#disqus_thread</comments>
<link>http://socialtimes.com/ea-purchases-popcap-and-releases-earnings_b70259</link>
<guid isPermaLink="false">http://socialtimes.com/?p=70259</guid>
		<category><![CDATA[Social Games]]></category>
		<category><![CDATA[Announcement]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[Electronic Arts]]></category>
		<category><![CDATA[PopCap]]></category>
		<category><![CDATA[purchase]]></category>
<pubDate>Wed, 13 Jul 2011 07:57:29 +0000</pubDate>
</item>
<item>
<title>Monopoly Millionaires Now Available on Facebook</title>
<description><![CDATA[<p><a href="/files/2011/01/Monopoly-Millionaires-Logo.png"><img class="alignright size-full wp-image-36670" src="/files/2011/01/Monopoly-Millionaires-Logo.png" alt="" width="200" height="140" /></a> Family board game night has officially been upgraded: Monopoly is now available free-to-play on Facebook. Called Monopoly Millionaires, this classic board game has seen a facelift for the Facebook generation, with leaderboards, points for visiting other players&#8217; boards, and customization &#8211; all flagship features of the most addictive of social games.</p>
<p> <a href="http://socialtimes.com/monopoly-millionaires-now-available-on-facebook_b36668#more-36668" class="more-link">continued&#8230;</a></p>
<p>New Career Opportunities Daily: The <a href="http://www.mediabistro.com/joblistings/?c=rss">best jobs in media</a>. </p>]]></description>
<dc:creator>Lauren Dugan</dc:creator>
<comments>http://socialtimes.com/monopoly-millionaires-now-available-on-facebook_b36668#disqus_thread</comments>
<link>http://socialtimes.com/monopoly-millionaires-now-available-on-facebook_b36668</link>
<guid isPermaLink="false">http://www.socialtimes.com/?p=36668</guid>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Electronic Arts]]></category>
		<category><![CDATA[Facebook Game]]></category>
		<category><![CDATA[Hasbro]]></category>
		<category><![CDATA[Monopoly]]></category>
		<category><![CDATA[Monopoly Millionaires]]></category>
		<category><![CDATA[Social Game]]></category>
<pubDate>Mon, 31 Jan 2011 13:45:00 +0000</pubDate>
</item>
<item>
<title>Electronic Arts Selects Live Gamer For Online Microtransactions</title>
<description><![CDATA[<p><img src="/files/2010/02/ea-logo.gif" alt="Live Gamer Electronic Arts" width="200" height="200" class="alignright size-full wp-image-18281" />Today game publishing giant <a href="http://www.ea.com/">Electronic Arts</a> is announcing that they&#8217;ve selected microtransaction/virtual economy service provider <a href="http://www.livegamer.com/">Live Gamer</a> to help monetize its online gaming products. This is major news for the game industry, as <a href="http://seekingalpha.com/article/165247-the-top-20-game-publishers">America&#8217;s largest</a> game publisher continues moving away from the old school retail model and towards social network-driven, free-to-play gaming, with revenue driven more by virtual item sales than sales of cardboard boxes on shelves. Last year, EA made a huge move into social gaming <a href="http://gigaom.com/2009/11/09/the-scorecard-who-wins-loses-with-ea%E2%80%99s-400m-playfish-buy/">with the purchase of Playfish</a>; this partnership with Live Gamer strongly hints that the company will put more of its existing &#8220;core gamer&#8221; franchises online, with Live Gamer handling sales.<br />
 <a href="http://socialtimes.com/electronic-arts-selects-live-gamer-for-online-microtransactions_b18280#more-18280" class="more-link">continued&#8230;</a></p>
<p>New Career Opportunities Daily: The <a href="http://www.mediabistro.com/joblistings/?c=rss">best jobs in media</a>. </p>]]></description>
<dc:creator>wjamesau</dc:creator>
<comments>http://socialtimes.com/electronic-arts-selects-live-gamer-for-online-microtransactions_b18280#disqus_thread</comments>
<link>http://socialtimes.com/electronic-arts-selects-live-gamer-for-online-microtransactions_b18280</link>
<guid isPermaLink="false">http://www.socialtimes.com/?p=18280</guid>
		<category><![CDATA[Social Gaming]]></category>
		<category><![CDATA[Virtual Worlds]]></category>
		<category><![CDATA[Battlefield Heroes]]></category>
		<category><![CDATA[Electronic Arts]]></category>
		<category><![CDATA[Live Game]]></category>
		<category><![CDATA[microtransactions]]></category>
		<category><![CDATA[Virtual Economies]]></category>
<pubDate>Mon, 26 Jul 2010 09:05:42 +0000</pubDate>
</item>
<item>
<title>Electronic Arts Brings Pogo Games To Facebook</title>
<description><![CDATA[<p><img align="right" src="/files/2010/03/pogogameslogo.jpg" alt="pogogameslogo" width="200" height="200" />Electronic Arts is bringing Pogo Games to Facebook through a <a href="http://www.facebook.com/apps/application.php?id=310557279950" target='_blank'>new application</a>, allowing existing Pogo players and new players alike to play on Facebook.  The application, which is currently in its beta period, is meant for players to try out the games and social services and send some feedback to Pogo using the Facebook fan page.  However we&#8217;d expect the company to continue to expanding the Pogo presence over the coming months.<br />
 <a href="http://socialtimes.com/electronic-arts-brings-pogo-games-beta-to-facebook_b4779#more-4779" class="more-link">continued&#8230;</a></p>
<p>New Career Opportunities Daily: The <a href="http://www.mediabistro.com/joblistings/?c=rss">best jobs in media</a>. </p>]]></description>
<dc:creator>Neil Vidyarthi</dc:creator>
<comments>http://socialtimes.com/electronic-arts-brings-pogo-games-beta-to-facebook_b4779#disqus_thread</comments>
<link>http://socialtimes.com/electronic-arts-brings-pogo-games-beta-to-facebook_b4779</link>
<guid isPermaLink="false">http://www.socialtimes.com/?p=4779</guid>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Social Games]]></category>
		<category><![CDATA[Electronic Arts]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[Pogo]]></category>
<pubDate>Tue, 30 Mar 2010 16:27:01 +0000</pubDate>
</item>
<item>
<title>EA&#039;s Saboteur Facebook Game Promotes More Than Entertains</title>
<description><![CDATA[<p><img class="alignright size-full wp-image-4010" src="/files/2010/03/saboteur.jpg" alt="saboteur" width="200" height="200" align="right" />EA is promoting Saboteur, one of their newest console titles, by creating <a href='http://www.facebook.com/apps/application.php?id=220926739257' target='_blank'>a Facebook quiz application</a> that involves videos and content from the game.  The application isn&#8217;t a full-fledged game, but does have a quiz element and leaderboards to compete with friends.  There are also prizes to the top players, including an all-expenses paid trip to Las Vegas.<br />
 <a href="http://socialtimes.com/facebook-saboteur-game_b4007#more-4007" class="more-link">continued&#8230;</a></p>
<p>New Career Opportunities Daily: The <a href="http://www.mediabistro.com/joblistings/?c=rss">best jobs in media</a>. </p>]]></description>
<dc:creator>Neil Vidyarthi</dc:creator>
<comments>http://socialtimes.com/facebook-saboteur-game_b4007#disqus_thread</comments>
<link>http://socialtimes.com/facebook-saboteur-game_b4007</link>
<guid isPermaLink="false">http://www.socialtimes.com/?p=4007</guid>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Social Games]]></category>
		<category><![CDATA[Electronic Arts]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[Saboteur]]></category>
<pubDate>Tue, 16 Mar 2010 16:33:33 +0000</pubDate>
</item>
<item>
<title>Interview With Manu Rekhi, Vice President of Marketing, Business and Corporate Development At Lolapps</title>
<description><![CDATA[<p><img src="/files/2010/02/lolapps-logo.jpg" alt="Lolapps Logo" width="200" height="160" align="right" />I recently had the chance to talk with Manu Rekhi, the Vice President of Marketing, Business and Corporate Development with Lolapps and a former Senior Product Manager with Google.  Socialtimes.com had recently covered the <a href="http://www.allfacebook.com/2010/02/console-games-promotion-facebook">implementation of Lolapps&#8217; Dante&#8217;s Inferno application</a> and we wanted to get a bit more information on the development of the application, the social gaming industry in general and the next steps for Lolapps.  Click below to listen.<br />
 <a href="http://socialtimes.com/manu-rekhi-lolapps-interview_b2911#more-2911" class="more-link">continued&#8230;</a></p>
<p>New Career Opportunities Daily: The <a href="http://www.mediabistro.com/joblistings/?c=rss">best jobs in media</a>. </p>]]></description>
<dc:creator>Neil Vidyarthi</dc:creator>
<comments>http://socialtimes.com/manu-rekhi-lolapps-interview_b2911#disqus_thread</comments>
<link>http://socialtimes.com/manu-rekhi-lolapps-interview_b2911</link>
<guid isPermaLink="false">http://www.socialtimes.com/?p=2911</guid>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Social Games]]></category>
		<category><![CDATA[Electronic Arts]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[interview]]></category>
		<category><![CDATA[Lolapps]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[Social Gaming]]></category>
<pubDate>Wed, 24 Feb 2010 09:58:01 +0000</pubDate>
</item>
<item>
<title>This Week In Social Games  &#8211;  Feb 12, 2010</title>
<description><![CDATA[<p><img class="alignright" src="http://www.allfacebook.com/images/weekly-recap.gif" alt="-Weekly Recap Icon-" width="185" height="198" align="right" />Another big week for Social Games, with Microsoft, Electronic Arts, Zynga and Offerpal making big announcements.  Microsoft is considering purchase of Crowdstar, makers of Happy Acquarium, Electronic Arts has announced a Madden NFL Game and more for Facebook, Zynga acquires the makers of Friends for Sale and Offerpal releases tasks, an easy new way to buy virtual currency.  Read on for more!<br />
 <a href="http://socialtimes.com/this-week-in-social-games-%e2%80%93-feb-12-2010_b2401#more-2401" class="more-link">continued&#8230;</a></p>
<p>New Career Opportunities Daily: The <a href="http://www.mediabistro.com/joblistings/?c=rss">best jobs in media</a>. </p>]]></description>
<dc:creator>Neil Vidyarthi</dc:creator>
<comments>http://socialtimes.com/this-week-in-social-games-%e2%80%93-feb-12-2010_b2401#disqus_thread</comments>
<link>http://socialtimes.com/this-week-in-social-games-%e2%80%93-feb-12-2010_b2401</link>
<guid isPermaLink="false">http://www.socialtimes.com/?p=2401</guid>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Social Games]]></category>
		<category><![CDATA[Electronic Arts]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[TWISG]]></category>
<pubDate>Sat, 13 Feb 2010 14:30:35 +0000</pubDate>
</item>
<item>
<title>Electronic Arts Acquires Playfish For Up To $400 Million</title>
<description><![CDATA[<p style='text-align:center'>
<img src='http://www.socialtimes.com/images/playfish-logo.gif' alt='-Playfish Logo-' />
</p>
<p>There have been rumors circulating over the past month about Playfish, the second largest Facebook Platform developer, being acquired by Electronic Arts.  This morning the news was confirmed via a press release stating that:</p>
<blockquote><p>
EA has acquired Playfish for approximately US$275 million in cash and approximately $US25 million in equity retention arrangements. In addition, the sellers are entitled to additional variable cash consideration, up to a maximum of US$100 million, contingent upon the achievement of certain performance milestones through December 31, 2011.
</p></blockquote>
<p> <a href="http://socialtimes.com/electronic-arts-acquires-playfish-for-up-to-400-million_b1467#more-1467" class="more-link">continued&#8230;</a></p>
<p>New Career Opportunities Daily: The <a href="http://www.mediabistro.com/joblistings/?c=rss">best jobs in media</a>. </p>]]></description>
<dc:creator>Nick O'Neill</dc:creator>
<comments>http://socialtimes.com/electronic-arts-acquires-playfish-for-up-to-400-million_b1467#disqus_thread</comments>
<link>http://socialtimes.com/electronic-arts-acquires-playfish-for-up-to-400-million_b1467</link>
<guid isPermaLink="false">http://www.socialtimes.com/?p=1467</guid>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Social Games]]></category>
		<category><![CDATA[Electronic Arts]]></category>
		<category><![CDATA[Playfish]]></category>
<pubDate>Mon, 09 Nov 2009 11:21:25 +0000</pubDate>
</item>
<item>
<title>iPhone Games Start-Up Ngmoco Gets iFunded</title>
<description><![CDATA[<p><img alt="iPhone_fourscreens_731.JPG" src="/mobilecontenttoday/files/original/iPhone_fourscreens_731.JPG" width="150" height="108" class="alignright" vspace="4" hspace="5" />What happens when two longtime <strong><a href="http://www.mediabistro.com/Electronic-Arts-profile.html">Electronic Arts</a></strong> employees leave the video game giant, one to launch a start-up and the other to become a venture capitalist? According to <em>VentureBeat</em>, in the case of new <a href="http://venturebeat.com/2008/07/31/ngmoco-raises-kleiner-perkins-funding/" target="_blank">iPhone games developer</a> <strong><a href="http://www.mediabistro.com/Ngmoco-profile.html">Ngmoco</a></strong>, the VC funds the start-up and takes a seat on the board.</p>
<p>Ngmoco, or next-generation mobile company, founded by former EA dude <strong><a href="http://www.mediabistro.com/Neil-Young-profile.html">Neil Young</a></strong>, just closed its first round of funding, led by Kleiner Perkins partner <strong><a href="http://www.mediabistro.com/Bing-Gordon-profile.html">Bing Gordon</a></strong>, who joined the VC firm in April after resigning as EA&#8217;s chief creating officer. Gordon has joined Ngmoco&#8217;s board.</p>
<p>The financing makes Ngmoco the latest recipient of a portion of Kleiner Perkins&#8217; $100 million iFund. Maples Investments also ponied up some cash, which Ngmoco will use to develop, license and publish games for the iPhone.</p>
<p>New Career Opportunities Daily: The <a href="http://www.mediabistro.com/joblistings/?c=rss">best jobs in media</a>. </p>]]></description>
<dc:creator>susanschrank</dc:creator>
<comments>http://socialtimes.com/iphone-games-start-up-ngmoco-gets-ifunded_b2519#disqus_thread</comments>
<link>http://socialtimes.com/iphone-games-start-up-ngmoco-gets-ifunded_b2519</link>
<guid isPermaLink="false">http://www.mediabistro.com/thinkmobile/iphone-games-start-up-ngmoco-gets-ifunded_b2519</guid>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Mobile Games]]></category>
		<category><![CDATA[Bing Gordon]]></category>
		<category><![CDATA[Electronic Arts]]></category>
		<category><![CDATA[Neil Young]]></category>
		<category><![CDATA[ngmoco]]></category>
		<category><![CDATA[ThinkMobile]]></category>
<pubDate>Thu, 31 Jul 2008 15:49:11 +0000</pubDate>
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