Posts Tagged ‘Virtual World’

Tween Social Media Site Everloop Partners With Mattel And National Geographic

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Everloop, leading social media site for kids under 13, has just announced that they will be aligning with National Geographic’s Animal Jam and Mattel’s Monster High. Everloop provides a safe and secure network for kids to socialize while both National Geographic and Mattel brands bring entertaining kids-centric content.

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Meez Powers Largest German Social Network With Game-Driven Entertainment

Social entertainment world Meez has just announced a new partnership today with the largest German social network VZNet in which Meez will bring a new level of engagement and revenue channels to VZNet’s community of over 17 million users. Meez’s real-time interactive capabilities such as multimedia portals, social gaming and virtual goods will provide a synchronous and immersive experience that should result in more time spent on the site for the German social networking giant. More after the jump. Read more

Project: MyWorld is the "Placebook" for a New Generation of Social Gamers

project my world From the mind of Dave Jones – the creator of Lemmings and Grand Theft Auto – comes a new social gaming experience for a new generation. Dubbed “the ‘Placebook’ for a next generation of social games”, Project: MyWorld combines social media, social games and virtual worlds in one of the most ambitious online gaming endeavors to date. Just unveiled earlier this week, Project: MyWorld could really shake things up in the gaming world when it goes live early next year. Read on for more about what Project: MyWorld promises, and whether or not it can deliver.
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A Virtual Celebrity in TinierMe Virtual World Promises Real Fun for Fans

TinierMe, a Japanese anime-themed virtual world, is partnering with the producers behind pop music star Hatsune Miku. The virtual world now offers fans of the singer exciting new ways to connect to their idol, including clothing and accessories modeled after her style. This is a cool move from a relatively new virtual world on the block, and it looks like fans of Miku have a lot to look forward to from their favorite digital songstress.
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The Top 5 Ways To Chat With Friends in Virtual Worlds

3dchatlogo[1] I remember when I first saw Disclosure, the steamy suspense drama featuring Michael Douglas as a corporate executive who designs and uses a 3D computer interface system.  Each person that logged in had an ‘avatar’, and they could communicate within the virtual world, and of course while Michael’s avatar is searching for files online, another user approaches and threatens him within the world.  The idea of interacting with others in a virtual world seemed unreal at the time.  Years later, 3D is a standard in computer applications, and in fact, there are a number of great chat services that hinge on virtual worlds to enhance the ability for people to communicate with one another.  I take a look at these below.

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New Adult Virtual World Game Checks Paypal To Verify Real Identities

3dchatlogoThe dawn of a new era is upon us with the advent of gesture-based gaming to the emergence of immersive virtual worlds. 3D technology especially is expected to play a key role in the future of media and interaction. Riding this wave in particular is 3Dchat, a virtual world and social networking environment company, as it has announced a partnership with Golemlabs Studios to launch the beta of its immersive 3D virtual world due for release summer 2010. What makes this news particularly interesting is that the new venture is targeting strictly adults over 18. Read more after the jump.

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AdNectar, Hot Pockets introduce Social Gifting To Meez Nation

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adnectar LogoMeez Nation – a 13-million strong online virtual world aimed at teenagers – recently partnered with AdNectar to introduce social gifting into its universe, and according to Meez Nation, users have sent double the expected number of Hot Pocket gifts so far.  With the support of AdNectar’s proprietary Virtual Goods system, Meez now has an engaging virtual gifting service on top of their existing virtual goods service that has kicked off well with the support of the Hot Pockets brand. This will likely lead to more sponsorships.
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