Posts Tagged ‘Web Games’

hi5 Raises $14 Million in Venture Financing for Social Entertainment

hi5-logo[1] hi5 announced today that they have raised $14 million in venture financing from Crosslink Capital.  This is the 2nd round of financing for hi5 after their round of $20 million in July 2007.  The new round of funding is meant to accelerate hi5′s expansion into social gaming and virtual goods.  After their previous round of funding, hi5 made some big moves by introducing the hi5 Coins virtual currency, a virtual gifts store, the hi5 Games channel and most recently animated avatars.  What will they be doing with this new round?

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Six Flags Announces Mascot Park Facebook Game

sixflagslogo[1] Facebook games are not about rigorous technical requirements, and are among the easier types of games to create. What they really require is an insight into people’s social behaviour and their ideas of fun. Given those considerations, it comes as no surprise that one of the largest, most fun brands around is entering into social gaming as Six Flags launches Six Flags Mascot Park.

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The World Cup Guide To Facebook Soccer Games: Bola, FIFA Superstars, The Winning Goal and Epic Goal

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As the World Cup is just a week away, social game makers are all abuzz about which Facebook game is going to benefit the most. The first big soccer title, Bola, was initially developed by Three Melons then strategically acquired by Playdom. EA Sports and FIFA have teamed up (like usual) to bring FIFA Superstars to Facebook. Now, Fox Sports and Watercooler have entered the fray with Epic Goal. Which of these games has what it takes to win the World Cup of Facebook soccer games?

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This Week In Social Games – June 4th, 2010

This week we posted a video interview with Mike Sego from Gaia Online, saw Zynga acquire Challenge Games while also losing 10% of its userbase, saw Playdom make strides with its Bola soccer title but face new competition with Fox Sports and Watercooler’s new soccer game and saw TLC join up with foursquare for a unique offering. Our writers also did a series of industry analyses regarding location based gaming, social gaming and more. Read on for more.

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